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BlackBerryToday > Features > Apple's Tug of War Over iPhone Software Apple's Tug of War Over iPhone Software
By James Alan Miller
Not surprisingly, Apple plans for such a limit to the software that would be available for the iPhone caused a huge outcry. So before the iPhone's release, Apple relented—saying it would allow so-called Web 2.0 applications created by others to run on the iPhone. As a result, a healthy number of hosted apps—those that run on a remote server, not on the iPhone itself—have been developed to run through the iPhone's Safari Web browser. (Even with this development, Apple still will not allow Java and Flash-based applications or Web pages to run in Safari. This runs counter to the company's claim that its iPhone browser brings the true Web to the hand. If it did, you'd be able to run Flash-based animation and video - YouTube, for instance - through the browser, right?)
Web 2.0 Application List Yes, that's an impressive list, but it is one Apple, if it was truly serious about iPhone users getting the most out of their devices, should have started compiling as soon as the smartphone was released back in June. Meanwhile, many sites and blogs, such as the iPhone Source, have been doing just that for what is now well over a million iPhone users. Apple has also posted a page with information to guide developers in creating Web 2.0 iPhone applications, along with a licensing agreement. There are also directions on how to get your application included in Apple's new WebApp directory. Okay.
iBricked iPhones Unbricked - 3rd Parties Ride Again At first, Apple appeared to take a neutral stance on this, inadvertently helping to encourage tens (if not hundreds) of thousands of people to feel comfortable loading this software on their iPhone. Then, a few weeks ago, Apple unleashed iPhone firmware update 1.1.1, which re-locked unlocked iPhones (turning them into iBricks in the process) and disabled all native applications. Apple also announced those who've modified their iPhone in any unauthorized way were in danger of having their warranty voided. The negative press and attention Apple has received because of this is deafening, matching (and possibly exceeding) the iPhone price-cut fiasco that occurred only a few weeks earlier. Hackers have spent the last couple of weeks developing workarounds to unbrick bricked iPhones and allow iPhones to run again. They appear to have succeeded. The iPhone/iTouch Dev Team, a nonprofit group, has released a jailbreak that allows you to access files and install third-party software on the iPhone with firmware update 1.1.1 installed. The blog Tuaw.com says the detailed instructions for the hack are accessible here and here. There's also an update to iPhoneSIMFree, a commercial unlock solution that is supposed to be able to restore and repair software on unlocked iPhones that were "damaged" with firmware upgrade 1.1.1. If you don't want to fork over about $100 to do this and are somewhat technically proficient, then you may want to try a new 19 step unlock procedure, just published by a group calling itself the iPhone Elite Team.
Will Apple Make Nice With The Natives? So is Apple paying attention? It appears it is. According to recent reports, Apple may soon release an SDK (software development kit) or toolset to allow developers to create third-party applications that run natively on the iPhone. Of course, Apple being Apple, it won't be a system like what most smartphone users are used to, meaning these apps wouldn’t be widely available and nearly anyone can create them. Apple still wants to maintain tight control over what iPhone users' load onto their devices. First, all titles must first receive Apple approval before going public. Second, the software will only be available to iPhone users through iTunes. Yes, it is a compromise that may leave a bad taste in some people's mouths. But if it is the only way Apple will allow the native application market to out come out of the shadows, we - as we assume most others - welcome it. Heck, it'll make it far less likely the software you load doesn't crash or disable your iPhone, which should benefit the iPhone community especially during the first year or so of the device's availability. However, Apple may want to consider loosening the development reigns up further down the road. It would only help the iPhone platform grow, as it has done for all other successful computer platforms, be them desktop (Mac and PC) or mobile (Palm, Windows Mobile & Symbian). In the end, shouldn't what a company delivers in its products be a matter of giving consumers the choice they want and deserve? Already, it is said many developers are working on porting their applications over to the iPhone, the iPod Touch and all other Mac OS X iPods. But they are doing so under "strict confidentiality agreements," according to 9 to 5 Mac . So we likely won't know what they are until Apple finally announces its new native application development system. Of course, unlike with most of the Web 2.0 sites, the majority of the purported upcoming native applications will likely cost iPhone users a pretty penny. A penny Apple will reportedly get a good size chunk of. Related Links:
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